CONTENTS
53 Cards (Red Team)
53 Cards (Blue Team)
4 Instruction cards
AIM OF THE GAME
To score the most goals by laying down cards which represent a complete game of football.
PREPARING TO PLAY
Players select a team – Red or Blue.
Each player needs to remove any eight cards from their decks and set them aside. These will be played in injury time at the end of the match.
Each player should shuffle their deck before each game.
FLIP ACTION
During the game one player holds their team pack ‘attack side up’ and the other player holds their team pack ‘defence side up’.
Players flip over their entire unused packs which they are holding in order to change from defending to attacking and attacking and defending.
Flip Action happens after:
- A goal has been scored
- A shot on goal has been blocked or missed
- A penalty
- A free Kick
- A ball is blocked (tackled)
- Or when a player is given offside
PLAY
Players compete by each laying a card onto the table at the same time. Each player has 45 double sided cards with attacking play on one side and defending play on the other side (plus 8 cards some or all of which will be used in injury time). Both sides feature four colour-coded areas, which are divided into sections.
HALF TIME
Half time is reached when players have used all 45 cards.
The cards are now sorted so all the attack cards are facing the same way and then shuffled.
The second half starts with the player who kicked off the first half now defending.
END OF THE MATCH
The match ends when all 45 cards have been played for both halves of the match.
INJURY TIME
The injury time cards are then used and are set by the number held up by the Assistant Referee on the last defending card played. Play is continued by both players from the last cards laid in normal time. Once the injury time cards are played the game is over.
WINNER
The player who has scored the most goals is the winner of the match